![]() ![]() The Roll is an interesting and complex move to say the least with lots of uses.Their jump punch has limited range and is close to their body, bad for cross ups on ducking blocking opponents. Their roundhouse is very close range, better off going for a standing HK on jump ins, but the RH can often be used in run underneath jump in situations because the placement is perfect for that. Ducking LK has some decent pointiness and distance, standing LK hits a bit lower than usual. HP jabs have average range, sweeps are silent which is a plus, and they have some distance to them, however are slow on recovery compared to the fast sweepers leaving them potentially open. Their LP jabs hit lower than most so they can run jab Stryker when he's ducking and blocking, and they good range. The female ninja uppercut is average, nothing to write home about, their standing HK is great for far away jumpers trying to stay out of range for anti air HPs, it doesn't have as much height as some other characters, but the collision detection is a good distance from their body hit box, so it has good priority. ![]() Below Average Combo Damage: Mileena's ground combos generally do 30-40%.High Execution: Optimal Mileena play requires mastering Roll juggles, Roll punishes and constantly holding HP to charge Sai.Some auto combos can whiff after jump punch starters against Female Ninjas. Female Ninja Hurtbox: Female Ninjas can be difficult to juggle optimally.Good Anti Airs: Mileena's Roll can used to anti air conventional jump attacks and crossups.Good Zoning: Mileena can zone effective using instant air Sai.Animation Freeze Punishes: Mileena can perform animation freeze punishes on blocked corner attack with pushback using Roll.This is especially useful when combined with her glitch jab launcher. LK, HK, Sweep Punish: Mileena punishes LK, HK and unsafe Sweeps on block with Roll.Glitch Jab Launcher: One of Mileena's launchers (HPHPHKHKdfLK) begins with HP, so it can be glitch jab option selected.Female Ninjas also have better throws than Male Ninjas. Great Jabs: Female Ninjas and Male Ninjas have a similar LP range, but the Female Ninja LP has a lower hitbox.Great Rushdown: Mileena's pressure consists of kara jabs, mid launchers, difficult to anti air jump kicks and plus on block air Sais. ![]()
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